Dartmouth Update: 3DS

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We’ve wrapped up an incredible three days with student teams launching 7 different social venture starts up in just under 60 hours. Modules on ideation, lean canvas methodology, customer discovery, rapid prototyping, and pitching — with lots of feedback and mentorship thrown in — guided the development of each concept into polished and professional pitch to our panelists of this evening.

The ventures:

A micro inverter that converts the kinetic energy at “cycling” gyms into usable electricity.

An educational, fun video game that will teach students about the environment and sustainability, and most importantly, get them excited about it!

A marketplace for lending and borrowing clothes on college campuses and boarding schools

A jewelry company that produces durable, comfortable jewelry made out of recycled materials that stays with you through anything and everything. By redesigning clasps and earring backs actually to stay on and be comfortable Astraea is encouraging consumers to rethink the ways and occasions for which they wear jewelry.

An app and online marketplace that connects hobby agriculturalists and small-scale food producers with consumers.

A plant grow kit in a box subscription service targeted at college students as a mental health solution.

A phone charger cord ‘saver’ made from upcycled plastic.

And some photos from the event (and hiking on Monday):

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